Game QA & Localisation 2013
The world's first two-day QA-dedicated interactive forum
Update April 2013 - New speakers & panellists join the Game QA & Localisation forum!
With the increased proliferation of game-capable devices, higher population of gamers and more demanding consumers, Quality Assurance has never been more important in the gaming industry.
Whether it be for console, PC, mobile, online or social, the playability and game experience can now define a game's success - or failure. Large developers may take a hit in revenue and/or reputation, but for small-to-mid-sized studios it can be make-or-break.
The Game QA & Localisation 2013 forum is the world's first two-day forum that is entirely dedicated to (surprisingly) QA and localisation within the gaming industry.
Taking place in London, United Kingdom, on June 25 - 26th 2013, the forum will bring together QA and Localisation Managers, Directors and VPs from game developers around the world to discuss some of the key challenges faced on a daily basis.
- Develop best practices for test plans, QA budgeting and strategy
- Work more effectively with the development team to improve game quality and playability earlier in the development process - the need for embedded QA
- Automation - how to automate testing, assimilate it into your existing strategy and when to use it
- Selecting the right technology tools and outsourced solutions for your QA
- Working on different platforms - the minefield of platform-specific requirements
- Establishing a clear QA career path and team structure to encourage internal asset retention and development
Featuring keynote speakers from EA and Sony, as well as featured sessions and panels with experts from Sega, Codemasters, Paradox and German media giant ProSiebenSat.1, the first ever Game QA & Localisation Forum looks set to be an iconic date in the QA world's diary.
See you in London this June!